Oh man. Where to start.
I guess i’ll be blunt. I’ve just, as of last week, been given the honour and responsibility of creating the book design and layout for Call of Cthulhu 7th edition.
Not only will i be doing the core rulebook, but i’ll also be designing the Investigator’s Handbook, as well as the Keeper’s Screen.
This, obviously, is a huge deal. And not something i take lightly. As someone who actively plays CoC, and knows about the….various opinions on how CoC 6th edition looks, and how i’m doing the book design for RPG i love the most, it’s a little daunting. Well, okay. A lot daunting. Kinda terrifying, but in a good way.
Anyway. I’ll be discussing my progress right here, at ol’ Squamous. Right now i’m in pre-production, going over the manuscript and getting ideas for the design. At this point, i’m pouring over fonts, how page elements might look, navigation, splash pages, and so on. One thing i’m keeping mind that, as pretty as this could be, it is still a /rule/ book, and needs to be easily referenced by people (one thing that people complained about with 6th ed. (me included) that it’s a bitch to find information in it sometimes). But i still want it to reflect a period look and feel, evocative of the Classic era. We’ll see how it goes.
Meanwhile, other stuff has been slithering around in the Squamous camp-
The first pass is already done; now i’m going back and making corrections and the usual lot. I still hate italics text.
Work continues on the card art for FtS!. I’ve kinda lost track of how many i’ve finished, but i’ve gotta be close to the 30 mark. I need to post more examples about that here. I’ll get on that.
In non-Lovecraftian news, i’ve been hired as book designer for Montag Press! I’ve already received my first assignment from them; more news on that as it happens.