Archive for the ‘Pelgrane Press’ Category

Pre-press follies (or: how to cause yourself unending grief)

Tuesday, January 30th, 2018

It’s now the end of January, and Hudson & Brand still hasn’t quite gotten to the finish line, although it’s damn close. We’re at the stage of the game where we’re trying to get things squared away with the printer, and it’s been a…struggle. Without boring you with the details (do you really care about the difference between PDF and PDF/X, or different image compression settings? No? I thought not.), there’s been quite a bit of back and forth, leading to corrections, adjustments, re-processing of files (which take quite a while, especially with all these different versions)…but the short of it is that i think we’re good now. Right now, Stephanie is awaiting the arrival of the proof copies for approval (and for me to give my stamp as well). I sure as shit hope they turn out okay.

Meanwhile, I’ve been continuing work on Fear’s Sharp Little Needles, and it’s coming along nicely. In fact, i’m in a bit of a holding pattern while i await some more art and map assets. And i managed to enlist the services of the masterful Dean Engelhardt to create the handouts. I’ve already seen some previews of them, and they look fantastic (as usual).

Also meanwhile, I’ve wrapped up another book for Pelgrane Press- this one is a supplement for the 13th Age RPG, called Book of Demons.  Not only has it been a great project overall, but i have to give a shout out to Rob Heinsoo, who is the author of the book (and co-creator of 13th Age), and has a been a pleasure to work with. In addition, he used to work for Chaosium back in Ye Golden Years, so it was cool to talk Chaosium shop with him.

Also meanwhile also, i’m FINALLY resuming work on Feed the Shoggoth! After blabbing here and there last year about starting up development on the first expansion, i carved out some time for myself last week and did some rough art for the cards. The rules are already written (with a lot of help from my friend Damon), so now it’s a matter of making the art semi-visible, and assembling everything in Illustrator. I’ll be running play tests at DunDraCon in February, but i’ll toss in a preview here as well.

Whew! I guess that’s a lot. And i can’t even talk about all the other stuff going on…yet.

Projects update

Tuesday, October 10th, 2017

Without much further ado, here’s what’s going on with all the latest books and things I’ve been plowing ahead on as of late:

Hudson & Brand: The Cthulhu by Gaslight sourcebook by us at Stygian Fox is nearing completion, at least for the basic book (there are a few separate editions that have extra content that i’ve yet to tackle). We’ll be in approval and corrections/final fiddling mode very soon with this. If you’re a Kickstarter backer on this project, you should be seeing more frequent updates on this, i reckon.

Fear’s Sharp Little Needles: As time permits (and H&B, as that’s my top priority), i’ve been continuing work on FSLN. I’m less than halfway through this, and it’s already turning into a very beefy tome. I wouldn’t be surprised if, by the end of it all, we end up surpassing 200 pages. Call of Cthulhu Keepers are gonna really love this one.

Distant Realms: We’ve had to put DR on the back burner for now, while we finish up Hudson & Brand. I think i’m about halfway done with this book as well. 

Fall of Delta Green: Well, in some disappointing news, I’ve been taken off this project. My vision for the look and feel wasn’t quite what Pelgrane and others were looking for, sadly. It happens sometimes, and while i’m bummed, i know it’s part of the business. The good news is that they’ve already assigned me a new book to tackle, which i’ll hold off on announcing, so as to not jinx myself. 😉

The Dare: This is a small scenario project by Sentinel Hill Press; they just successfully completed their Kickstarter for the project, and we’re hoping to get it out by Hallowe’en. I’m so happy to be working on a Kevin Ross-penned project again, and am stoked about the positive response to the KS.


There’s a lot more coming down the pipeline in the next few months, but i’ll stay mum on those for now. In the mean time, i’ll put some page examples of Hudson & Brand up here in the next few days.

Be seeing you!

We won an ENnie!

Thursday, August 24th, 2017

The 50th annual GenCon rolled around this past week, and Stygian Fox had been nominated for two awards: Best Adventure, and Best Electronic Book. We found out Friday that The Things We Leave Behind won for Best Electronic Book! I’m so proud of this award, on so many levels; Stephanie busted her ass to get this project off the ground, wrangled all the amazing authors and artists together, and worked long hours to get it out. Oh, and not to mention the maps. The writers were amazing, some of the best i’ve ever worked with. And Stephanie basically gave me free reign to design the book how i wanted to. For our very first book to nab two nominations, and a gold ENnie…that’s pretty damn amazing. Between this and the 2012 gold for Cthulhu by Gaslight, i feel confident in calling myself “award-winning graphic designer” :

 

So, then. With the afterglow of that award, i’d like to give two updates:

NecronomiCon: The largest HP Lovecraft convention in the world took place this last weekend, and it was a blast. This marks our third time in attendance, and again, it didn’t disappoint. We sold out of all of our copies of Feed the Shoggoth! (a big, big thanks to Arkham Bazaar in that regard), the two sessions of the game went great (with two simultaneous games springing up!), a good amount of networking, and seeing friends new and old made it once again a stellar convention. I already can’t wait until 2019.

Books: We’ve decided to move Hudson & Brand to the top of the design queue, so i’ve been working on that project pretty much exclusively at the moment. Plans are that, once H&B is completed, i’ll move back to working on Fear’s Sharp Little Needles, which is already well on its way. After that, i believe Distant Realms will be next (again, with a good amount of work already having been done on it).

Besides all that, i still have plans to do an expansion or two for Feed the Shoggoth!, and 2018 sounds like it’s going to be a huge year for Stygian Fox. The Fall of Delta Green book has been on hold temporarily, awaiting approval on various things from Arc Dream. Once i know about that particular project, i’ll definitely post an update on that.

Be seeing you,

-=Badger

More Pelgrane-related news

Wednesday, June 7th, 2017

*sigh* Falling behind here on the news, as usual.

So, first up, i put together another book for Pelgrane Press last month (my gods, is it June already?), which is a dual scenario book for the Free RPG Day event that’s happening nationwide. The book is called Swords Against Owlbears/Font of Knowledge, and contains a scenario for 13th Age, and one for TimeWatch (you can find out more about the book here).

Well, I guess Cat and the other folks at Pelgrane have been happy with my work, because i’ve been given a brand new assignment, one that is, not to underplay it, pretty frikkin’ damn big. Namely, Fall of Delta Green.

Fall of Delta Green was originally slated as an add-on for the new Delta Green RPG Kickstarter. But now it’s being broken off to it’s own standalone book. 

Kenneth Hite (and others). 175,000 words. Full hardcover book built from the ground up.

Holy shit.

So….yeah, between that and continued work with Stygian Fox, i think i’ll be busy for a little while.

New Pelgrane PDF out now

Wednesday, March 15th, 2017

Remember that small project i mentioned that i’d be doing for Pelgrane Press? Well, Looking Glass: Hong Kong is out now. It’s a wee supplement for Night’s Black Agents, Pelgrane’s RPG about spies, vampires, fighting vampires and spies, and probably spying on vampires. Or Vampiring on spies. It’s by Ken Hite. You should get it.

And apparently Pelgrane liked what i did, because i’ve been tapped to work on something a bit larger for them; namely, a special project for the upcoming Free RPG Day event next month.

Also, i just got asked to work on a certain kind of secret thing for NecronomiCon that i’m not sure i can mention just yet…

Oh yeah, and i *finally* updated my portfolio to represent the last few projects i’ve completed. I’d almost forgotten about some of those novels for Montag Press…