Archive for the ‘Chaosium’ Category

BRP Magic Book is going to the printer!

Thursday, September 1st, 2011

Sorry for the lack of updates, but there hasn’t been too much to report on. I’ve finished up a supplement for The Legacy of Arrius Lurco, called Lux in Tenebras; it’s a .pdf-only book, and is currently under final review by the MRP head honcho Tom. I expect it’ll be available next week. I’ll post a cover shot of it soon.

Meanwhile, the artists continue to crank away at the art assets for Gaslight 3rd. ed. We’re basically in a holding pattern until those are done. What i have seen looks amazing.

The big news at the moment is that i talked to Charlie today, and the BRP Magic Book, which has been done on my end for a few months now, is finally going to the printer this week. Huzzah! I’ve been waiting to see that thing on the shelves. If you’re a BRP Fantasy guy, and want to delve more into magic, this will be right up your alley.

More Gaslight, and some new Arrius Lurco stuff

Saturday, August 13th, 2011

Didn’t mean to get all quiet on the blog front, but i’ve been heads down, trying to shore up Cthulhu by Gaslight while i wait for the art to come through, and work on a new supplement bit for The Legacy of Arrius Lurco (which i don’t think i can get into more yet right now, as Miskatonic River Press hasn’t said anything publicly about it).

In the meantime, i’ve been doing some more writing; i really need to stop getting ideas for scenarios pouncing into my brain at 2 in the morning…especially when i already have several that i need to finish first.

I’m trying to find out when the BRP Magic Book will get released, along with Bumps in the Night. Hopefully there will be news on that soon…

aHrt

Saturday, July 23rd, 2011

Well, some good news and bad news on the art front. I’ve recently seen more art sketches from the other artist, and they look absolutely great- Gaslight is going to have some fantastic artwork in it.

Bad news is that the other artist had disaster befall him in the form of the horrendous heatwave taking out his computer and backups…which resulted in the loss of a bunch of his artwork.  Which means that Gaslight may be delayed a bit. *sigh* It happens sometimes, unfortunately; the same exact data loss crippled Secrets of San Francisco for months on end, hence forcing that book into almost vaporware status. Funny, i put together that book, too. Hmmm….

Maps, glorious maps

Sunday, July 10th, 2011

Just a quick note that i’ve started to get some of the preliminary map art in, and it’s amazing. Granted, i kinda knew it would be (it is Steff Worthington, after all), but i’m still super stoked about it. *bounce bounce*

Whooops!

Saturday, June 18th, 2011

Didn’t mean for me to neglect ol’ Squamy like that. Just been so busy with working on books that i forgot to stop and talk about the work!

Gaslight 3rd ed. continues to occupy the vast majority of my time. It’s really coming along quite nicely so far; i’ve about 3/4 of the way through getting the raw text in a managable form, taking care of boxed text items, and generally massaging the basic book into shape. There’s still plenty of work to be done as far as page decoration and such, but the core of the book is really getting there.

What’s really awesome is that i’ve been able to talk to both Kevin Ross and John T. Snyder about Gaslight; between John and another artists i’m lining up, this is really going to be a kick-ass looking sourcebook.

Meanwhile, bit by bit, inch by inch, Bumps in the Night crawls closer and closer out of its cavern and into the light. I swear.

It also sounds like i’ll be putting together some more material for MRP’s Arrius Lurco release, which will make all you Cthulhu Invictus fans even more happy. And we’ve got (i think) all of our ducks in a row for the next MRP release, so i’ll be talking about that soon-ish.

Lastly, Squamous Studios is involved in a non-RPG project, doing colouring work for a web comic. I’ll post more about that soon.

Arrius Lurco has been unleashed!

Wednesday, May 11th, 2011

As i type this, copies of The Legacy of Arrius Lurco are winding their way to distributors and around the globe. I’m damn proud of this book, and i can’t wait to see it in physical form. It’s one thing to view it on the screen, either in InDesign or as a .pdf; it’s a whole other experience to see the actual book. Go grab yourself a copy!

I also did the layout for a couple of bonus scenarios that go out to those special customers who pre-ordered Arrius Lurco.

Moving on from Lurco, i’m currently polishing up an old scenario i wrote a long time ago that first saw publication in Book of Dark Wisdom, back when they were focused on the Call of Cthulhu RPG, and not fiction. This revised edition will see publication on The Unspeakable Oath’s website. After that scenario, i’ve about about three more that i need to get cracking on.

And as far as book design goes, Project: Top Hat, which is actually Cthulhu by Gaslight 3rd Edition, is my next big project, and i’ve already undertaken a lot of the backstage work on it; finding/buying books on the late Victorian era, getting fonts in order, figuring out page decoration, sorting out the text, and other fun stuff. I’ve even been in contact with Kevin Ross, the main author of the 3rd Edition, which has been really cool. All i’m missing now is some new artwork…

At any rate, the goal is to have this puppy done by some time in the summer. Eek!

It’s those last few inches

Sunday, February 6th, 2011

There’s been more back-and-forth with the Magic Book in the past couple of weeks…a new list of corrections came in, which i attacked with verve, then kicked back a list to the editor of questions i had…meanwhile, the artist is *this* close to having his last to pieces done.

Meanwhile Arrrrrrius “i’m not a pirate!” Lurconomicus continues apace. I finished the first, big layout pass of all the scenarios, and now i’m going back to do the introduction, which is rather a huge section. And i taught myself something new; i can now mess with paragraph rules to the point that i can create those grey separators in charts. I know, total layout nerdness, and i’m sure anyone reading this with a hint of pro training would probably point and laugh at the fact that i didn’t know how to previously, but dammit, i figured it out. Let me have my little victory, dammit.

Oh, and lastly, i finally updated the “About” page here. I really need to get cracking on the gallery next.

Chunks and more chunks

Thursday, January 6th, 2011

I use the word “chunks” because that’s what i’ve been dealing with- big chunks of text. Specifically, i’ve gotten the first big chunk of Arrius Lurco, scenario I, all laid out. There will be plenty of fine-tuning needed, but overall it’s completed.

As an aside, here’s a demonstration, dear reader, of how dedicated i get to projects like this, and how much work not just myself, but most any good layout artist, puts into their projects. I have some images that i’m using for the backgrounds of the boxed texts. For one particular page, i used a copy of the image blown up to cover the full page. Well, when i did that, i noticed that the image looked almost half-toned, something i hadn’t noticed when i first scanned the image. What the hell? I can’t have that. So i looked at the raw image i had. Hm. Enlarging it shows that yes, indeed, it was half-toned. Crap. Must be the scanner (i’ve had this sort of problem before when scanning from glossy paper). So i scanned the image again. Same thing.

Long story short, i did multiple test scans, all showing the same problem. Okay, maybe it’s the book itself? I grabbed a magnifying glass, and sure enough, it was the printing of the book…so small normally, that the human eye wouldn’t pick it up, but the scanner sure as hell would.

Thankfully, i had a trick up me sleeve to take care of this, now that i knew what the cause was. It worked, and now everything looks fine.

The other chunk concerns the BRP Magic Book; i got the corrections back yesterday, so now i’ll pour over them and get them into the book that i have. Once that’s done, and the artist (Michael Cote) gets his pieces to me, we should be done!

Introducing Project: Top Hat

Thursday, September 16th, 2010

I met with Charlie at Chaosium last Friday to discuss some things, and show him the latest on the BRP Magic Book. The layout is pretty much done, but in going over it, we both agreed that the last section of the book needs a couple of art elements for it, so i’m working with Freezer Clown to get some more images.

I also received a new assignment, which, as i’m not sure i can reveal yet, will just call for now Project: Top Hat. It’s going to be a pretty major book for fans of Call of Cthulhu, and i’m excited as hell to get working on it.

Bumps is still looming at around 98% done; all i need is a couple of handouts and the logo…

Update on various projects

Tuesday, August 24th, 2010

Suddenly, the stars are becoming right, and i’ve got movement on a few things i’ve been working on:

Bumps in the Night: i’m working through the last bits of corrections with Scott Glancy on this one, mostly having to do with map scales, bibliography, and, most importantly, those goddamn, accursed “pg. xx”‘s. None of them shall escape my layout wrath.

BRP Magic Book: finally got the feedback and stamps of approval i needed, so now it’s time to get through the first draft of layout. Should be pretty smooth sailing from here on out. Except for the tables. There’s lots of tables. Which involve tabs. I hate tabs.

Project: Pineal Gland: Still chugging away at this. Getting to the point where i’m going to have to figure out the ending. Heh.

Project: Bad Roommate: This was an old adventure idea for Call of Cthulhu in the Classic era, but got rejected at the time, as it wasn’t fleshed out enough. I’ve dragged it out, and am going to see if i can do something with it. No one’s done much with the tcho-tcho (outside of Pagan’s piece on Tiger Transit, i can think of little else), so that and a certain love interest twist makes me think it might be decent.